• PROJECTS
  • INFO
PETE KELLY

CREATIVE. DESIGN. MANAGEMENT.

  • PROJECTS
  • INFO

ART & SCIENCE

DESCRIPTION: The design direction stemmed from FONT design, thought of by a true graphic designer... not me. Although I co-designed and nurtured the development through all the compromises and challenges that this direction was sure to have. The design language is based on primitives and strict proportion… It’s aesthetic is so unique and beautiful because of these decisions. Truly outside-the-box thinking for such an intimate and ergonomic product. KNOW has a design language, creative direction and brand message that captured a 70% female audience and secured a differentiated market position. Developed a solution to eliminate long listening fatigue through considered mechanical design and prescriptive acoustic tuning.

TEAM: Brand Concept-James Milam, Creative Direction-Afterall Studio, Pete Kelly, James Milam, Design/Direction-Pete Kelly, Afterall Studio, Steve Page, 3D Development-Dave Vogt, Steve Page

CONTEXT: Headphones thoughtfully designed for an underserved and under-appreciated audience ie Females and those who aren’t interested in the look and feel of typical ‘consumer electronics.’

calm+hero+1.jpg
xx IG hero.jpg
side table 1 xxx.jpg
know market position.png
know dir afterall.jpg
know dir board.png
know arm variation.jpg
know sketches.jpg
know port color.jpg
know calm box.jpg
KNOW_LOVERS GIF_20a-lovers-01.png
25-know girls.jpg
KNOW_CALM_SOPH-01.png
KNOW_CALM_ROSS-01.png
KNOW_CALM_KANDIA-01.png
EAMES_CALM-01.png